Showing posts with label SuperSoundtracks. Show all posts
Showing posts with label SuperSoundtracks. Show all posts

Saturday, November 22, 2014

SuperSoundtracks #8: Robotech: Macross & Daft Punk

For a little over a year in the early 2000s, I lived and worked in Tokyo, Japan. At a train transfer on my commute home there was a department store that had on its sixth floor a store called Hobby Base: Yellow Submarine. This store (and others like it in Japan) was awesome but while visiting I was always drawn back to the mecha models, especially those I identified as belonging to Robotech. So for WGTB's SuperSoundtrack #8 I'm going to focus on Robotech: Macross and what I think is the best track of the 2013 hit album by French electronic duo Daft Punk

The Cover of the Robotech Role Playing Game by Palladium Books.
Robotech was one of the earliest mecha-based Japanese programs to be consumed in large numbers by Western audiences. The whole thing started when Jim Rocknowsky, a product director for the US company Harmony Gold, discovered three Japanese programs: Super Dimension Fortress Macross, Super Dimension Calvary Southern Cross and Genesis Climber Mospeada and decided to licence and merge them into one 85 episode saga, combining remarkable science-fiction visuals with mature and often very personal stories. Upon getting the licence Harmony Gold's president, Frank Agrama, set about  assembling a team that would make this Japanese story enjoyable for Western audiences. This wasn't easy and included not just dubbing the dialogue, but also finding skilled actors to bring the characters to life, writing an appropriate musical score and tying these three desperate stories together into one plausible back story. The first of the three parts or Robotech would become known as the The Macross Saga and is the one I'm most familiar with.
Image from Comico's Robotech: The Macross Saga #13 (August 1986).
The story went as follows: In the year 1999, humanity was not doing well. Global war was ravaging the planet and it was against this backdrop that astronomers discovered an alien spacecraft heading towards Earth. When the alien ship eventually collides with Earth, it ends up on the fictional Macross Island located in the south Pacific. Miraculously, the ship survives and remains intact, which spurs forth a human effort to reform our ways and soon afterwards a United Earth Government is formed. Simultaneously, a team of researchers and scientists arrive at the island to investigate and learn from the alien ship. 

Image from Comico's Robotech: The Macross Saga #5 (August 1985).
Over time, Macross Island grows from a sparsely populated island to a bustling hive of humanity. Macross City becomes its metropolis, which grows up around what becomes known as the Super Dimension Fortress One (SDF-1). By 2009, it's decided that humanity will launch the ship and command is given to a Frenchman named Captain Henry J. Gloval. His First Officer is a woman named Lisa Hayes and a leader of the robot-fighter aircraft that defends it is Commander Roy Fokker. During the launch ceremonies, a young hotshot pilot named Rick Hunter crashes the party, but his actions are also interrupted when the Zentradi, the previous owners of the SDF-1 arrive to reclaim their property. The Zentradi are a warrior race of green giants who are genetically bred for fighting and when they arrive the First Robotech War begins!
Roy Fokker and Rick Hunter. While not brothers in a biological sense, Rick would call Roy his "Older Brother" and much of the early Macross story centred around Rick going from talented young hotshot to mature military commander -- much of which was the result of Roy's death. Image from Comico's Robotech:The Macross Saga #5 (August 1985).
The humans make a valiant effort to defend themselves and Rick Hunter soon finds himself in a Veritech fighter, the mainstay of the SDF-1's fighter wing, itself a piece of "Robotechnology" which was inspired by the SDF-1. In the heat of the battle, it becomes clear that while the Zentradi have both greater technology and numbers, they also want their ship back and this means using restraint when fighting the humans. In the course of the battle, the humans hyperspace jump to Pluto, and then begin the voyage home, harangued by the alien invaders and isolated from their home planet. 

The SDF-1 transformed. The choice of word is intentional. From Comico's Robotech:The Macross Saga #5 (August 1985)
The faux-technology of Macross was the centre-piece of this part of Robotech and was quite cool. On humanity's side, there was the Veritechs. There was a number of different models of these fighters but the key element to them was they were spacecraft that could transform into a "Battloid" robot, which stood 42 feet high. If the technology sounds familiar to the Transformers line of toys, this is because both were designed by Shōji Kawamori. Indeed, both the Veritechs and Optimus Prime (and many of the early Autobot) molds came from this prolific designer. Indeed, the Autobot "Jetfire" was a VF-1 Valkyrie Veritech fighter. 

Vertiechs and battlepods in Comico's Robotech: The Macross Saga #13 (August 1986)
Eventually the two sides fight to a standstill and when the Zentradi leader, an alien named Exedore, seeks peace with Gloval, it is made known that a new Zentradi fleet is en route to Earth. When it arrives, the SDF-1 is destroyed after it rams the enemy flagship. Earth, however is left in ruins and the remains of the SDF-1 land in the middle of North America, where they once again form the basis for a new city. With this, the Macross Saga ends. 

While Robotech was at its most visible as a cartoon show, it would go on to spawn a multi-media empire with a role playing game, novels, toys and comic books: all of which provided young audiences with multiple means to devour this fictional universe. The comic book licence has its own interesting story. Starting with a short two-issue DC Comics mini-series, which used the model sets made by Revell and not the Japanese anime, it was the Pennsylvania-based Comico that published an initial graphic novel and then the ongoing series based on the Marcoss, Masters and New Generation series. In 1989 the licence went over to a Malibu Comics imprint named Eternity Comics, who published black and white stories until the licence moved over to the obscure Antarctic Press for only two years in the late 1990s. The licence would bounce back to DC Comics in the early 2000s, this time to the Wildstorm imprint in a effort to reboot the entire line. Then, in late 2013 (and partially reviewed on this blog) DC and Harmony Gold licenced it to Dynamite Entertainment where it was featured in a Robotech/Voltron crossover. 

Cover of Random Access Memories by Daft Punk.
For SuperSoundtrack #8 I've decided to pair Robotech: Macross with a song off the 2013 Grammy Awards Album of the Year Random Access Memories by the French electronic band Daft Punk. Now you may remember the massively popular single Get Lucky with its electronically fused funk beats and Pharrell Williams' catchy lyrics, but that isn't the chosen song.   

Daft Punk is a musical duo consisting of Frenchmen Guy-Manuel de Homem-Christo and Thomas Bangalter. Their first album Homework (1997) was a club staple in the late 90s, but I started to love them when I purchased their 2001 release Discovery, which was featured in the Franco-Japanese anime film Interstella 5555: The 5tory of the 5ecret 5tar 5ystem. Human After All (2004) wasn't a favourite but Random Access Memories has more than made up for it. They also wrote the soundtrack for the 2010 film Tron: Legacy. The robot personae has been a feature of the group from their earliest days.    
No, the honour of SuperSoundtrack #8 goes to the track named Touch. Like its sibling, Get Lucky, Touch has funk-infused beats and melodies, but it's also orchestral and space-like/electronic in places as well. Because of this, it really plays to the operatic aspect of Macross and at times, the lyrical refrain "If love is the answer you're home" along with the electronically-fused, cosmically reaching melodies, which themselves are followed by a beautiful arrangement of strings, makes this track the best on an already outstanding album. The lyrics are provided by the versatile Paul Williams, and it's so good, that although it's over eight minutes long, it seems to finish quite quickly. Have a listen and see for yourself if you can picture Roy Fokker, Rick Hunter and Lisa Hayes doing what they can to save humanity. 

Robotech wasn't the first Japanese cultural export to find its way to North American shores, nor will it be the last. Astro Boy, Speed Racer, Battle of the Planets, Mobile Suit Gundam, along with live-action exports like the Power Rangers have also been very popular here. (And this isn't even including original Japanese concepts like the Diaclone that were, um, transformed upon reaching North American markets.) But Robotech was special and remains, for me at least, a first contact point with Japanese sci-fi culture; something I would enjoy very much when living and working in Tokyo. Thanks for reading and if you have any suggestions for a SuperSoundtrack please leave it in the comment section below.

Thursday, July 24, 2014

SuperSoundtracks #7: Reed Richards & Deadmau5

Reed Richards a.k.a. "Mr. Fantastic" is without question my favourite comic character. I like him because first and foremost, he's very smart, quite probably the smartest character in the Marvel Universe. But he's also a family man, a good and loyal friend but flawed and imperfect in a lot of ways too. Simply put, he's one of Marvel's most interesting and well-rounded characters. This is why it has been so difficult figuring out a SuperSoundtrack for him. If you can't remember, a SuperSoundtrack is a re-occurring feature on WGTB where we pair a song with a comic book superhero and explain why the two fit together. It's basically a fun way to talk about both comics and music, two things we love here!  

Reed Richards in Marvel's New Avengers Vol. 3 #1 (March 2013) Written by Jonathan Hickman with pencils by Steve Epting and inks by Rick Magyar & Rank D'Armata
Reed Richards was created in the early 1960s. You might remember the (likely apocryphal) story: Martin Goodman, publisher Marvel Comics was playing golf with National Periodical Publications' (DC Comics) Jack Liebowitz or Irwin Donenfeld when the DC boss boasted about the success of the new Justice League of America title. Goodman, seeing an opportunity for Marvel to return to superheroes, went back to the office and instructed Stan Lee to come up with a new team of science-fiction themed characters. The result was The Fantastic Four #1, released in November 1961 and co-created with artist Jack Kirby

Cover of Marvel's The Fantastic Four Vol. 1 #1 (November 1961)
Although the Fantastic Four owed their creation to the Justice League, they were unlike them in many ways. Having acquired their powers from bombarding cosmic rays while on a spaceship of Reed Richards' design, they brought to their stories pre-existing relationships and were a family. Reed's girlfriend and eventual wife was Susan Storm, the lone female member of the team, and her brother Johnny, was a hot-headed teenager. The team also featured Reed's best friend from college, Ben Grimm. Ben's power was that he had permanently turned into a rock-like "Thing". Reed's was that he could stretch and change in an elastic-like manner; Sue's was that she could turn invisible; and Johnny became the Human Torch. The Fantastic Four, also in stark contrast to their Justice League counterparts, didn't keep secret identities and were celebrities in their own right. 

Image from Marvel's The Fantastic Four Vol. 1 #47 (February 1966) by Stan Lee & Jack Kirby
From The Fantastic Four #1, the book would proceed for 611 issues and included some of the most highly acclaimed runs in all of comics. Indeed, Stan and Jack's run of 102 (with 6 Annuals) in so many ways stands atop the podium of the Silver Age and introduced to the Marvel Universe such stalwart characters as the Skrulls, the Watcher, Galactus, the Silver Surfer, the Black Panther, the Kree and so many others. Stan and Jack's collaborative effort also gave birth to what became the "Marvel Method", a teamwork focused way of comic story writing. 

Image from Marvel's The Fantastic Four Vol. 1 #358 (November 1991) Story by Tom DeFalco, pencils by Paul Ryan & inks by Danny Bulanadi.  
As the Silver Age turned to Bronze, The Fantastic Four lost much of their lustre. It still sold well and kept the self-proclaimed "The World's Greatest Comic Magazine" but it would take British-Canadian creator John Byrne to really revive the franchise. Byrne, stepping-up in the summer of 1981, gave us another long and enjoyable run of the venerable title. Byrnes' run was five years long and had much of the science-fiction that Lee and Kirby's did, but also gave it a more modern feel, reaching its height (in this blogger's opinion) with "The Trial of Reed Richards" arch. Here Reed Richards faced prosecution for saving the life of world devouring Galactus. In his defence Richards offered up this rationale: 

Image from Marvel's The Fantastic Four Vol. 1 #262 (January 1984) Here Byrne's unique storytelling comes to a fore with Reed facing criminal charges of a galactic scale.
Byrnes' enjoyable run was followed by subsequent creators who were met with mixed success and gradually the Fantastic Four were eclipsed by the likes of the Uncanny X-Men and the Avengers. However, when speaking of creators, I would be remiss if I didn't mention the great run that Jonathan Hickman put together in the latter portion of the first volume of The Fantastic Four. In this run Richards founded the Future Foundation, the core members being the two children he and Sue had together and a mix of other eclectic personalities. Brian Michael Bendis and Hickman would later introduced us to Reed as a core member of the Illuminati in the New Avengers. This group brought Mr. Fantastic together with Ironman, Black Panther, Dr. Strange, Namor, and Professor X (and later Beast) to deal with threats that only the brightest on Earth could handle. 

Of late, there has been some unfortunate talk of Marvel cancelling the The Fantastic Four comic book. I know the numbers haven't been great recently, but from what I've read, this has more to do with 20th Century Fox owning the movie rights to the characters and Marvel/Disney not wanting to cross-promote another company's product. What comes of this we will have to wait and see.

The final appearance of Reed Richards in the first volume. From Marvel's The Fantastic Four Vol. 1 #611 (December 2012)  Written by Jonathan Hickman with pencils and inks by Ryan Stegman. Pictured here with his father Nathaniel Richards.
For Reed Richards' SuperSoundtrack I’ve selected some progressive house by Canadian artist Deadmau5. The track is "Strobe" off Deadmau5’s 2009 album For Lack of a Better Name and while I know it might seem a little strange to go with progressive house when there is a plethora of older music that could be used for the elder statesmen of the Marvel Universe, (here I'm thinking specifically of J.S. Bach's Toccata and Fugue in D minor) I still think there are good reasons to do so. 

Cover of Deadmau5's For Lack of a Better Name. This was the Canadian recording artist's fourth studio album. 
Listening to Strobe, it starts with an ambient piano-infused progression which really allows you to picture Reed in his laboratory, where he is the most happy and effective. At about minute four of the ten minute track, the beat kicks in and it's here where we can envision Mr. Fantastic as a man of action: a scientist who is not above getting his hands dirty and using his towering intelligence to do what his family, friends or the planet Earth needs. By the end, the melody transitions again into an almost hypnotic place and then closes in a final wind-down with a chain of mysterious ethereal and space-like sounds. This is where I've always felt Reed Richards is at home and is best placed to do his work: in outer space. Just as long has he has his family with him, of course! 

Reed Richards in his lab. Image from The Fantastic Four Vol. 4 #1 (January 2013) written by Matt Fraction with pencils by Mark Bagley and inks by Mark Farmer
Although I went with Strobe for Reed Richards, there are some runners-up to be mentioned. The first is the above mentioned organ masterpiece by J.S. Bach, which I think is a direct ancestor of music like progressive house. But more recently Deadmau5's track Errors in my Bread from his June 2014 album While (1<2) also captures a scientist at work. Have a listen to all of the above mentioned music and if you can picture the great Reed Richards talking to Norrin Radd or Black Bolt while doing it, then I've accomplished my goal. Of course, if you have any suggestions about Reed Richards, Deadmau5 or any other SuperSoundtrack then please comment below. Thanks for reading!