Showing posts with label Robotech. Show all posts
Showing posts with label Robotech. Show all posts

Saturday, November 22, 2014

SuperSoundtracks #8: Robotech: Macross & Daft Punk

For a little over a year in the early 2000s, I lived and worked in Tokyo, Japan. At a train transfer on my commute home there was a department store that had on its sixth floor a store called Hobby Base: Yellow Submarine. This store (and others like it in Japan) was awesome but while visiting I was always drawn back to the mecha models, especially those I identified as belonging to Robotech. So for WGTB's SuperSoundtrack #8 I'm going to focus on Robotech: Macross and what I think is the best track of the 2013 hit album by French electronic duo Daft Punk

The Cover of the Robotech Role Playing Game by Palladium Books.
Robotech was one of the earliest mecha-based Japanese programs to be consumed in large numbers by Western audiences. The whole thing started when Jim Rocknowsky, a product director for the US company Harmony Gold, discovered three Japanese programs: Super Dimension Fortress Macross, Super Dimension Calvary Southern Cross and Genesis Climber Mospeada and decided to licence and merge them into one 85 episode saga, combining remarkable science-fiction visuals with mature and often very personal stories. Upon getting the licence Harmony Gold's president, Frank Agrama, set about  assembling a team that would make this Japanese story enjoyable for Western audiences. This wasn't easy and included not just dubbing the dialogue, but also finding skilled actors to bring the characters to life, writing an appropriate musical score and tying these three desperate stories together into one plausible back story. The first of the three parts or Robotech would become known as the The Macross Saga and is the one I'm most familiar with.
Image from Comico's Robotech: The Macross Saga #13 (August 1986).
The story went as follows: In the year 1999, humanity was not doing well. Global war was ravaging the planet and it was against this backdrop that astronomers discovered an alien spacecraft heading towards Earth. When the alien ship eventually collides with Earth, it ends up on the fictional Macross Island located in the south Pacific. Miraculously, the ship survives and remains intact, which spurs forth a human effort to reform our ways and soon afterwards a United Earth Government is formed. Simultaneously, a team of researchers and scientists arrive at the island to investigate and learn from the alien ship. 

Image from Comico's Robotech: The Macross Saga #5 (August 1985).
Over time, Macross Island grows from a sparsely populated island to a bustling hive of humanity. Macross City becomes its metropolis, which grows up around what becomes known as the Super Dimension Fortress One (SDF-1). By 2009, it's decided that humanity will launch the ship and command is given to a Frenchman named Captain Henry J. Gloval. His First Officer is a woman named Lisa Hayes and a leader of the robot-fighter aircraft that defends it is Commander Roy Fokker. During the launch ceremonies, a young hotshot pilot named Rick Hunter crashes the party, but his actions are also interrupted when the Zentradi, the previous owners of the SDF-1 arrive to reclaim their property. The Zentradi are a warrior race of green giants who are genetically bred for fighting and when they arrive the First Robotech War begins!
Roy Fokker and Rick Hunter. While not brothers in a biological sense, Rick would call Roy his "Older Brother" and much of the early Macross story centred around Rick going from talented young hotshot to mature military commander -- much of which was the result of Roy's death. Image from Comico's Robotech:The Macross Saga #5 (August 1985).
The humans make a valiant effort to defend themselves and Rick Hunter soon finds himself in a Veritech fighter, the mainstay of the SDF-1's fighter wing, itself a piece of "Robotechnology" which was inspired by the SDF-1. In the heat of the battle, it becomes clear that while the Zentradi have both greater technology and numbers, they also want their ship back and this means using restraint when fighting the humans. In the course of the battle, the humans hyperspace jump to Pluto, and then begin the voyage home, harangued by the alien invaders and isolated from their home planet. 

The SDF-1 transformed. The choice of word is intentional. From Comico's Robotech:The Macross Saga #5 (August 1985)
The faux-technology of Macross was the centre-piece of this part of Robotech and was quite cool. On humanity's side, there was the Veritechs. There was a number of different models of these fighters but the key element to them was they were spacecraft that could transform into a "Battloid" robot, which stood 42 feet high. If the technology sounds familiar to the Transformers line of toys, this is because both were designed by Shōji Kawamori. Indeed, both the Veritechs and Optimus Prime (and many of the early Autobot) molds came from this prolific designer. Indeed, the Autobot "Jetfire" was a VF-1 Valkyrie Veritech fighter. 

Vertiechs and battlepods in Comico's Robotech: The Macross Saga #13 (August 1986)
Eventually the two sides fight to a standstill and when the Zentradi leader, an alien named Exedore, seeks peace with Gloval, it is made known that a new Zentradi fleet is en route to Earth. When it arrives, the SDF-1 is destroyed after it rams the enemy flagship. Earth, however is left in ruins and the remains of the SDF-1 land in the middle of North America, where they once again form the basis for a new city. With this, the Macross Saga ends. 

While Robotech was at its most visible as a cartoon show, it would go on to spawn a multi-media empire with a role playing game, novels, toys and comic books: all of which provided young audiences with multiple means to devour this fictional universe. The comic book licence has its own interesting story. Starting with a short two-issue DC Comics mini-series, which used the model sets made by Revell and not the Japanese anime, it was the Pennsylvania-based Comico that published an initial graphic novel and then the ongoing series based on the Marcoss, Masters and New Generation series. In 1989 the licence went over to a Malibu Comics imprint named Eternity Comics, who published black and white stories until the licence moved over to the obscure Antarctic Press for only two years in the late 1990s. The licence would bounce back to DC Comics in the early 2000s, this time to the Wildstorm imprint in a effort to reboot the entire line. Then, in late 2013 (and partially reviewed on this blog) DC and Harmony Gold licenced it to Dynamite Entertainment where it was featured in a Robotech/Voltron crossover. 

Cover of Random Access Memories by Daft Punk.
For SuperSoundtrack #8 I've decided to pair Robotech: Macross with a song off the 2013 Grammy Awards Album of the Year Random Access Memories by the French electronic band Daft Punk. Now you may remember the massively popular single Get Lucky with its electronically fused funk beats and Pharrell Williams' catchy lyrics, but that isn't the chosen song.   

Daft Punk is a musical duo consisting of Frenchmen Guy-Manuel de Homem-Christo and Thomas Bangalter. Their first album Homework (1997) was a club staple in the late 90s, but I started to love them when I purchased their 2001 release Discovery, which was featured in the Franco-Japanese anime film Interstella 5555: The 5tory of the 5ecret 5tar 5ystem. Human After All (2004) wasn't a favourite but Random Access Memories has more than made up for it. They also wrote the soundtrack for the 2010 film Tron: Legacy. The robot personae has been a feature of the group from their earliest days.    
No, the honour of SuperSoundtrack #8 goes to the track named Touch. Like its sibling, Get Lucky, Touch has funk-infused beats and melodies, but it's also orchestral and space-like/electronic in places as well. Because of this, it really plays to the operatic aspect of Macross and at times, the lyrical refrain "If love is the answer you're home" along with the electronically-fused, cosmically reaching melodies, which themselves are followed by a beautiful arrangement of strings, makes this track the best on an already outstanding album. The lyrics are provided by the versatile Paul Williams, and it's so good, that although it's over eight minutes long, it seems to finish quite quickly. Have a listen and see for yourself if you can picture Roy Fokker, Rick Hunter and Lisa Hayes doing what they can to save humanity. 

Robotech wasn't the first Japanese cultural export to find its way to North American shores, nor will it be the last. Astro Boy, Speed Racer, Battle of the Planets, Mobile Suit Gundam, along with live-action exports like the Power Rangers have also been very popular here. (And this isn't even including original Japanese concepts like the Diaclone that were, um, transformed upon reaching North American markets.) But Robotech was special and remains, for me at least, a first contact point with Japanese sci-fi culture; something I would enjoy very much when living and working in Tokyo. Thanks for reading and if you have any suggestions for a SuperSoundtrack please leave it in the comment section below.

Monday, December 30, 2013

WGTB Reviews Robotech Voltron #1

The first novel I ever attempted to write was a Star Trek/Star Wars crossover. I was a teenager and the story began with heroes Kirk and Spock blasting through a wormhole where they came across an Imperial Star Destroyer and found themselves in a shooting battle. This type of story – a property crossover – wasn't original and had been tried many times over, especially in comic books. For example, when Marvel owned the licences to the Hasbro properties GI Joe and Transformers, they produced a four part crossover mini-series in 1986. More recently, Star Trek: The Next Generation crossed with the BBC’s Dr. Who in 2012 in an eight issue mini-series by IDW. And just a couple months ago, IDW further announced that it was going back to the Hasbro well with Joes and Autobots being mashed together again, this time in an ongoing series beginning in the summer of 2014. 

Dynamite Entertainment's Robotech Voltron Vol.1 #1 (December 2013) Written by Tommy Yune, art and letters by Digital Art Chefs Team, pencils and digital inks by Elmer Damaso, Production Manager: James L. Parabay. Supervisor for colours and letters: Melvin Calingo 
So it was with these past comics in mind as well as a dose of cautious nostalgia for two properties I loved as a kid that I picked up Voltron Robotech #1, the first issue of a new five issue mini-series by Dynamite Entertainment. To this day I still read and enjoy the 1980s Comico Robotech comics and have always wanted to see Voltron as a comic book. (I do not know of another Voltron comic series.) That said, the aforementioned caution comes from the fact that while both properties are anime, other than that they don’t have a whole lot in common. Voltron for instance takes place in a distant future or universe that has a magical quality to it, while Robotech is a harder and more military-focused science-fiction. Below are two pages from the comic dealing with the Voltron and Robotech properties respectively.  

This page focuses on the Voltron aspect of the comic...

...and this one the Robotech.
So how did a comic merging the two properties together do? Well, while I’m always a little hesitant to judge a series on the merits of one issue, I have to say for the most part I was underwhelmed by this comic. Sure, in this short introduction to the story, the creators needed to re-establish two universes no easy task but I found much of the opening aspects of the comic rather unnecessary. For example, the first three pages consist of the old Voltron Peter Cullen TV voice over, and this could have been easily finished in the splash. From there I found the rest of the book sparse with its written story-telling almost devoid of captions that would have been very helpful in explaining how these two diverse stories were coming together. Blending two established canons is very difficult, and the book should have errored on the side of more information rather than what they did in issue #1. 
   
What on Earth indeed?
That said, the art of this book is good and has a classic anime feel to it. The colour palette is rich, as would be expected of this sort of book, and there are no surprises with the panels looking much like anything that's been seen a hundred times before in either Voltron or Robotech. Because of this, if you're inclined to read this type of comic, I'm not going out on a limb in telling you that you already know exactly what you're getting.  

All above images from Robotech Voltron #1 (December 2013) 
But overall the story just lacked a coherent punch to really excite me. Make no mistake, I'm very forgiving of these first issues and will pick up the second. But this is largely on the strength of my affection towards these properties rather than the first issue. Things could turn around, but as things stand it's unlikely I’ll buy #3. For that to happen the second issue will have to have much stronger story-telling and give us more of the great characters we know from both of these properties. Combining these two properties was a cool idea, but because it's otherwise a lacklustre comic book, issue #1 of Robotech Voltron only gets 2.5/5 STARS.







Saturday, December 24, 2011

Comics and Christmas Memories

To mark the festive season, I thought it would be interesting to post some comic images from the various toy franchises I've asked Santa Claus for over the years.  

Optimus Prime from Marvel's Transformers Universe #2, January 1987
We start with Transformers, the toyline that kept me the most interested in the 1980s. One of my best Christmases was when Optimus Prime showed up under the tree in 1984, and I still think he's one of the best toys ever designed. Unfortunately, I don't own a lot of TF comics, but if you're looking for an interesting account of the Autobots, Decepticons and Marvel's role in their development, check out the link to Jim Shooter's blog here.  
From Marvel's Transformers #39, April 1988
Star Wars toys were also a staple of Christmases in the 1980s in my house. Here are some images from the Marvel's run which started with A New Hope and ended in the mid-to-late 1980s. I've also included an image from Dark Horse's reprint of the Archie Goodwin/Al Williamson newsprint run which was collected into 20 issues in the early 1990s and titled Classic Star Wars. Dark Horse bought the licence between 1989 and 1990 (I couldn't uncover an exact date) and has been publishing Star Wars comics ever since.
Splash from Marvel's Star Wars #28,  October 1979
'Jabba the Hut' appears in Star Wars #28, October 1979
From Dark Horse's Classic Star Wars #10,  July 1993
Robotech -- one of the first successful forays of Japanese Manga into the North American market -- is the third group of toys I've included. I was never a big collector of the toys, but remember a great Christmas morning when a Zentradi Battlepod appeared under the tree. The action figure line wasn't of the same quality as Hasbro's GI Joe (which was banned in my house anyway), but I liked the sci-fi and will still watch the show every now and then. 
Splash from Comico's Robotech #19, May 1987
The fold bothers me too. Page from Comico's Robotech #19, May 1987
Robotech comics were published Comico, a small publisher based in Norristown, Pennsylvania. They printed the Macross Saga between 1985 and 1989 but went out of business in 1990. Other comics from other companies have been printed involving the Robotech franchise, but I only followed Macross, so that's all I've included. 

From Comico's Robotech #18, March 1987
From Comico's Robotech #18, March 1987
Finally we have Captain Power and the Soldiers of the Future. This live-action show had a line of toys which were unique because they involved some of the earliest toy-television interactive play. The show only lasted one season (1987-88) however; probably because it couldn't figure out whether it was an adult program like Star Trek or a kids show like Transformers. 

From Continuity Comics' Captain Power and the Soldiers of the Future #1, August 1988
From Continuity Comics' Captain Power and the Soldiers of the Future #1, August 1988
Only three issues of the comics were ever published and what's particularly interesting about them is that they were done by Continuity Comics, a company founded by comics great Neil Adams in 1984. This particular issue was drawn by Adams himself and was adapted from a television script by long-time television and comics writer J. Michael Straczynski. One Christmas I got a Lord Dredd's throne and a 'Soaron' figure which was very cool.
From Continuity Comics' Captain Power and the Soldiers of the Future #1, August 1988
'Soaron' from Continuity Comics' Captain Power and the Soldiers of the Future #1, August 1988
So there you go: a little walk down memory lane before you stuff yourselves with Christmas turkey and chocolate. Thanks again for visiting WGTB and have a very Merry Christmas!